102 lines
2.9 KiB
HLSL
Executable file
102 lines
2.9 KiB
HLSL
Executable file
#ifndef POI_DEBUG
|
|
#define POI_DEBUG
|
|
|
|
float _DebugEnabled;
|
|
uint _DebugMeshData;
|
|
uint _DebugLightingData;
|
|
uint _DebugCameraData;
|
|
|
|
void displayDebugInfo(inout float4 finalColor)
|
|
{
|
|
UNITY_BRANCH
|
|
if (_DebugEnabled != 0)
|
|
{
|
|
//Mesh Data
|
|
if (_DebugMeshData == 1)
|
|
{
|
|
finalColor.rgb = poiMesh.normals[0];
|
|
return;
|
|
}
|
|
else if(_DebugMeshData == 2)
|
|
{
|
|
finalColor.rgb = poiMesh.normals[1];
|
|
return;
|
|
}
|
|
else if(_DebugMeshData == 3)
|
|
{
|
|
finalColor.rgb = poiMesh.tangent;
|
|
return;
|
|
}
|
|
else if(_DebugMeshData == 4)
|
|
{
|
|
finalColor.rgb = poiMesh.binormal;
|
|
return;
|
|
}
|
|
|
|
#ifdef POI_LIGHTING
|
|
if (_DebugLightingData == 1)
|
|
{
|
|
finalColor.rgb = poiLight.attenuation;
|
|
return;
|
|
}
|
|
else if(_DebugLightingData == 2)
|
|
{
|
|
finalColor.rgb = poiLight.directLighting;
|
|
return;
|
|
}
|
|
else if(_DebugLightingData == 3)
|
|
{
|
|
finalColor.rgb = poiLight.indirectLighting;
|
|
return;
|
|
}
|
|
else if(_DebugLightingData == 4)
|
|
{
|
|
finalColor.rgb = poiLight.lightMap;
|
|
return;
|
|
}
|
|
else if(_DebugLightingData == 5)
|
|
{
|
|
finalColor.rgb = poiLight.rampedLightMap;
|
|
return;
|
|
}
|
|
else if(_DebugLightingData == 6)
|
|
{
|
|
finalColor.rgb = poiLight.finalLighting;
|
|
return;
|
|
}
|
|
else if(_DebugLightingData == 7)
|
|
{
|
|
finalColor.rgb = poiLight.nDotL;
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if(_DebugCameraData == 1)
|
|
{
|
|
finalColor.rgb = poiCam.viewDir;
|
|
return;
|
|
}
|
|
else if(_DebugCameraData == 2)
|
|
{
|
|
finalColor.rgb = poiCam.tangentViewDir;
|
|
return;
|
|
}
|
|
else if(_DebugCameraData == 3)
|
|
{
|
|
finalColor.rgb = poiCam.forwardDir;
|
|
return;
|
|
}
|
|
else if(_DebugCameraData == 4)
|
|
{
|
|
finalColor.rgb = poiCam.worldPos;
|
|
return;
|
|
}
|
|
else if(_DebugCameraData == 5)
|
|
{
|
|
finalColor.rgb = poiCam.viewDotNormal;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif |