34 lines
921 B
HLSL
34 lines
921 B
HLSL
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#ifndef POI_PASS_OUTLINE
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#define POI_PASS_OUTLINE
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#include "UnityCG.cginc"
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#include "Lighting.cginc"
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#include "UnityPBSLighting.cginc"
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#include "AutoLight.cginc"
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#include "CGI_PoiMacros.cginc"
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#include "CGI_PoiDefines.cginc"
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#include "CGI_FunctionsArtistic.cginc"
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#include "CGI_Poicludes.cginc"
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#include "CGI_PoiHelpers.cginc"
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#include "CGI_PoiBlending.cginc"
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#include "CGI_PoiPenetration.cginc"
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#include "CGI_PoiVertexManipulations.cginc"
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#include "CGI_PoiOutlineVert.cginc"
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#ifdef TESSELATION
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#include "CGI_PoiTessellation.cginc"
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#endif
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#ifdef _REQUIRE_UV2
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#include "CGI_PoiMirror.cginc"
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#endif
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#ifdef DISTORT
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#include "CGI_PoiDissolve.cginc"
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#endif
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#include "CGI_PoiLighting.cginc"
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#include "CGI_PoiMainTex.cginc"
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#include "CGI_PoiData.cginc"
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#include "CGI_PoiDithering.cginc"
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#ifdef _COLOROVERLAY_ON
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#include "CGI_PoiDebug.cginc"
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#endif
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#include "CGI_PoiOutlineFrag.cginc"
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#endif
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