#ifndef POI_PASS_OUTLINE #define POI_PASS_OUTLINE #include "UnityCG.cginc" #include "Lighting.cginc" #include "UnityPBSLighting.cginc" #include "AutoLight.cginc" #include "CGI_PoiMacros.cginc" #include "CGI_PoiDefines.cginc" #include "CGI_FunctionsArtistic.cginc" #include "CGI_Poicludes.cginc" #include "CGI_PoiHelpers.cginc" #include "CGI_PoiBlending.cginc" #include "CGI_PoiPenetration.cginc" #include "CGI_PoiVertexManipulations.cginc" #include "CGI_PoiOutlineVert.cginc" #ifdef TESSELATION #include "CGI_PoiTessellation.cginc" #endif #ifdef _REQUIRE_UV2 #include "CGI_PoiMirror.cginc" #endif #ifdef DISTORT #include "CGI_PoiDissolve.cginc" #endif #include "CGI_PoiLighting.cginc" #include "CGI_PoiMainTex.cginc" #include "CGI_PoiData.cginc" #include "CGI_PoiDithering.cginc" #ifdef _COLOROVERLAY_ON #include "CGI_PoiDebug.cginc" #endif #include "CGI_PoiOutlineFrag.cginc" #endif