changed symbols for float/tiled mode, added mouse-driven mode toggle to buttonpress()
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9f35cc52fe
commit
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2
draw.c
2
draw.c
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@ -94,7 +94,7 @@ drawall()
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void
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drawstatus()
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{
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static const char *mode[] = { "~", "|" };
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static const char *mode[] = { "><", "|=" };
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int i, x;
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dc.x = dc.y = 0;
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22
event.c
22
event.c
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@ -106,16 +106,18 @@ buttonpress(XEvent *e)
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if(barwin == ev->window) {
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if(ev->x < modew)
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return;
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x = modew;
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for(a.i = 0; a.i < ntags; a.i++) {
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x += textw(tags[a.i]);
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if(ev->x < x) {
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if(ev->button == Button1)
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view(&a);
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else if(ev->button == Button3)
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toggleview(&a);
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return;
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togglemode(NULL);
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else {
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x = modew;
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for(a.i = 0; a.i < ntags; a.i++) {
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x += textw(tags[a.i]);
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if(ev->x < x) {
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if(ev->button == Button1)
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view(&a);
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else if(ev->button == Button3)
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toggleview(&a);
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return;
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}
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}
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}
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}
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