now tiled windows can be resized/moved, their floating state will be toggled implicitely

This commit is contained in:
Anselm R. Garbe 2007-09-16 13:27:33 +02:00
parent 9449ea3e00
commit d1ce3eac33
2 changed files with 12 additions and 8 deletions

4
dwm.1
View file

@ -117,13 +117,13 @@ Quit dwm.
.SS Mouse commands
.TP
.B Mod1\-Button1
Move current window while dragging (floating layout only).
Move current window while dragging. Tiled windows will be toggled to the floating state.
.TP
.B Mod1\-Button2
Zooms/cycles current window to/from master area (tiled layout only).
.TP
.B Mod1\-Button3
Resize current window while dragging (floating layout only).
Resize current window while dragging. Tiled windows will be toggled to the floating state.
.SH CUSTOMIZATION
dwm is customized by creating a custom config.h and (re)compiling the source
code. This keeps it fast, secure and simple.

12
dwm.c
View file

@ -335,15 +335,19 @@ buttonpress(XEvent *e) {
focus(c);
if(CLEANMASK(ev->state) != MODKEY)
return;
if(ev->button == Button1 && (isarrange(floating) || c->isfloating)) {
if(ev->button == Button1) {
if(!isarrange(floating) && !c->isfloating)
togglefloating(NULL);
else
restack();
movemouse(c);
}
else if(ev->button == Button2)
zoom(NULL);
else if(ev->button == Button3
&& (isarrange(floating) || c->isfloating) && !c->isfixed)
{
else if(ev->button == Button3 && !c->isfixed) {
if(!isarrange(floating) && !c->isfloating)
togglefloating(NULL);
else
restack();
resizemouse(c);
}