renamed floating into swimming (this does not clash with C naming conventions and fits better the fish symbol) - also in man page
This commit is contained in:
parent
7c4da24465
commit
cee56d3863
8
client.c
8
client.c
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@ -253,8 +253,8 @@ manage(Window w, XWindowAttributes *wa) {
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updatetitle(c);
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updatetitle(c);
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for(t = clients; t && t->win != trans; t = t->next);
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for(t = clients; t && t->win != trans; t = t->next);
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settags(c, t);
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settags(c, t);
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if(!c->isfloat)
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if(!c->swimming)
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c->isfloat = (t != NULL) || c->isfixed;
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c->swimming = (t != NULL) || c->isfixed;
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attach(c);
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attach(c);
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attachstack(c);
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attachstack(c);
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c->isbanned = True;
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c->isbanned = True;
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@ -268,7 +268,7 @@ manage(Window w, XWindowAttributes *wa) {
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Client *
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Client *
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nexttiled(Client *c) {
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nexttiled(Client *c) {
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for(; c && (c->isfloat || !isvisible(c)); c = c->next);
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for(; c && (c->swimming || !isvisible(c)); c = c->next);
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return c;
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return c;
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}
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}
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@ -440,7 +440,7 @@ zoom(Arg *arg) {
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if(!sel)
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if(!sel)
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return;
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return;
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if(sel->isfloat || (lt->arrange == dofloat)) {
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if(sel->swimming || (lt->arrange == swim)) {
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togglemax(sel);
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togglemax(sel);
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return;
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return;
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}
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}
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@ -8,8 +8,8 @@ const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL };
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#define LAYOUTS \
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#define LAYOUTS \
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static Layout layout[] = { \
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static Layout layout[] = { \
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/* symbol function */ \
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/* symbol function */ \
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{ "[]=", dotile }, /* first entry is default */ \
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{ "[]=", tile }, /* first entry is default */ \
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{ "><>", dofloat }, \
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{ "><>", swim }, \
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};
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};
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#define BORDERPX 1
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#define BORDERPX 1
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@ -64,7 +64,7 @@ static Key key[] = { \
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{ MODKEY|ControlMask|ShiftMask, XK_9, toggletag, { .i = 8 } }, \
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{ MODKEY|ControlMask|ShiftMask, XK_9, toggletag, { .i = 8 } }, \
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{ MODKEY|ShiftMask, XK_c, killclient, { 0 } }, \
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{ MODKEY|ShiftMask, XK_c, killclient, { 0 } }, \
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{ MODKEY, XK_space, togglelayout, { 0 } }, \
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{ MODKEY, XK_space, togglelayout, { 0 } }, \
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{ MODKEY|ShiftMask, XK_space, togglefloat, { 0 } }, \
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{ MODKEY|ShiftMask, XK_space, toggleswimming, { 0 } }, \
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{ MODKEY, XK_0, view, { .i = -1 } }, \
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{ MODKEY, XK_0, view, { .i = -1 } }, \
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{ MODKEY, XK_1, view, { .i = 0 } }, \
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{ MODKEY, XK_1, view, { .i = 0 } }, \
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{ MODKEY, XK_2, view, { .i = 1 } }, \
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{ MODKEY, XK_2, view, { .i = 1 } }, \
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@ -89,7 +89,7 @@ static Key key[] = { \
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#define RULES \
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#define RULES \
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static Rule rule[] = { \
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static Rule rule[] = { \
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/* class:instance:title regex tags regex isfloat */ \
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/* class:instance:title regex tags regex swimming */ \
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{ "Firefox", "3", False }, \
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{ "Firefox", "3", False }, \
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{ "Gimp", NULL, True }, \
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{ "Gimp", NULL, True }, \
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{ "MPlayer", NULL, True }, \
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{ "MPlayer", NULL, True }, \
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@ -8,8 +8,8 @@ const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL };
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#define LAYOUTS \
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#define LAYOUTS \
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Layout layout[] = { \
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Layout layout[] = { \
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/* symbol function */ \
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/* symbol function */ \
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{ "[]=", dotile }, /* first entry is default */ \
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{ "[]=", tile }, /* first entry is default */ \
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{ "><>", dofloat }, \
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{ "><>", swim }, \
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};
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};
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#define BORDERPX 1
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#define BORDERPX 1
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@ -59,7 +59,7 @@ static Key key[] = { \
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{ MODKEY|ControlMask|ShiftMask, XK_9, toggletag, { .i = 8 } }, \
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{ MODKEY|ControlMask|ShiftMask, XK_9, toggletag, { .i = 8 } }, \
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{ MODKEY|ShiftMask, XK_c, killclient, { 0 } }, \
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{ MODKEY|ShiftMask, XK_c, killclient, { 0 } }, \
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{ MODKEY, XK_space, togglelayout, { 0 } }, \
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{ MODKEY, XK_space, togglelayout, { 0 } }, \
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{ MODKEY|ShiftMask, XK_space, togglefloat, { 0 } }, \
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{ MODKEY|ShiftMask, XK_space, toggleswimming, { 0 } }, \
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{ MODKEY, XK_0, view, { .i = -1 } }, \
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{ MODKEY, XK_0, view, { .i = -1 } }, \
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{ MODKEY, XK_1, view, { .i = 0 } }, \
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{ MODKEY, XK_1, view, { .i = 0 } }, \
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{ MODKEY, XK_2, view, { .i = 1 } }, \
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{ MODKEY, XK_2, view, { .i = 1 } }, \
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@ -86,7 +86,7 @@ static Key key[] = { \
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* xprop | awk -F '"' '/^WM_CLASS/ { printf("%s:%s:",$4,$2) }; /^WM_NAME/ { printf("%s\n",$2) }' */
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* xprop | awk -F '"' '/^WM_CLASS/ { printf("%s:%s:",$4,$2) }; /^WM_NAME/ { printf("%s\n",$2) }' */
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#define RULES \
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#define RULES \
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static Rule rule[] = { \
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static Rule rule[] = { \
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/* class:instance:title regex tags regex isfloat */ \
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/* class:instance:title regex tags regex swimming */ \
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{ "Gimp", NULL, True }, \
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{ "Gimp", NULL, True }, \
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{ "MPlayer", NULL, True }, \
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{ "MPlayer", NULL, True }, \
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{ "Acroread", NULL, True }, \
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{ "Acroread", NULL, True }, \
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20
dwm.1
20
dwm.1
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@ -6,13 +6,13 @@ dwm \- dynamic window manager
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.RB [ \-v ]
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.RB [ \-v ]
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.SH DESCRIPTION
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.SH DESCRIPTION
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dwm is a dynamic window manager for X. It manages windows in tiling and
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dwm is a dynamic window manager for X. It manages windows in tiling and
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floating layouts. Either layout can be applied dynamically, optimizing the
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swimming layouts. Either layout can be applied dynamically, optimizing the
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environment for the application in use and the task performed.
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environment for the application in use and the task performed.
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.P
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.P
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In tiling layout windows are managed in a master and stacking area. The master
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In tiling layout windows are managed in a master and stacking area. The master
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area contains the windows which currently need most attention, whereas the
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area contains the windows which currently need most attention, whereas the
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stacking area contains all other windows. In floating layout windows can be
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stacking area contains all other windows. In swimming layout windows can be
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resized and moved freely. Dialog windows are always managed floating,
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resized and moved freely. Dialog windows are always managed swimming,
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regardless of the layout applied.
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regardless of the layout applied.
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.P
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.P
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Windows are grouped by tags. Each window can be tagged with one or multiple
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Windows are grouped by tags. Each window can be tagged with one or multiple
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@ -38,7 +38,7 @@ is read and displayed in the status text area.
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.TP
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.TP
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.B Button1
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.B Button1
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click on a tag label to display all windows with that tag, click on the layout
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click on a tag label to display all windows with that tag, click on the layout
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label toggles between tiling and floating layout.
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label toggles between tiling and swimming layout.
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.TP
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.TP
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.B Button3
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.B Button3
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click on a tag label adds/removes all windows with that tag to/from the view.
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click on a tag label adds/removes all windows with that tag to/from the view.
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@ -67,7 +67,7 @@ Focus next window.
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Focus previous window.
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Focus previous window.
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.TP
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.TP
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.B Mod1-Return
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.B Mod1-Return
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Zooms/cycles current window to/from master area (tiling layout), toggles maximization of current window (floating layout).
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Zooms/cycles current window to/from master area (tiling layout), toggles maximization of current window (swimming layout).
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.TP
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.TP
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.B Mod1-g
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.B Mod1-g
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Grow master area (tiling layout only).
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Grow master area (tiling layout only).
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@ -98,10 +98,10 @@ tag to/from current window.
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Close focused window.
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Close focused window.
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.TP
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.TP
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.B Mod1-space
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.B Mod1-space
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Toggle between tiling and floating layout (affects all windows).
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Toggle between tiling and swimming layout (affects all windows).
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.TP
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.TP
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.B Mod1-Shift-space
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.B Mod1-Shift-space
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Toggle focused window between floating and non-floating state (tiling layout only).
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Toggle focused window between swimming and non-swimming state (tiling layout only).
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.TP
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.TP
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.B Mod1-[1..n]
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.B Mod1-[1..n]
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View all windows with
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View all windows with
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@ -121,13 +121,13 @@ Quit dwm.
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.SS Mouse commands
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.SS Mouse commands
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.TP
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.TP
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.B Mod1-Button1
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.B Mod1-Button1
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Move current window while dragging (floating layout only).
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Move current window while dragging (swimming layout only).
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.TP
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.TP
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.B Mod1-Button2
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.B Mod1-Button2
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Zooms/cycles current window to/from master area (tiling layout), toggles maximization of current window (floating layout).
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Zooms/cycles current window to/from master area (tiling layout), toggles maximization of current window (swimming layout).
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.TP
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.TP
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.B Mod1-Button3
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.B Mod1-Button3
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Resize current window while dragging (floating layout only).
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Resize current window while dragging (swimming layout only).
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.SH CUSTOMIZATION
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.SH CUSTOMIZATION
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dwm is customized by creating a custom config.h and (re)compiling the source
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dwm is customized by creating a custom config.h and (re)compiling the source
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code. This keeps it fast, secure and simple.
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code. This keeps it fast, secure and simple.
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7
dwm.h
7
dwm.h
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@ -72,7 +72,7 @@ struct Client {
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int minax, minay, maxax, maxay;
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int minax, minay, maxax, maxay;
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long flags;
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long flags;
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unsigned int border;
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unsigned int border;
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Bool isbanned, isfixed, isfloat, ismax;
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Bool isbanned, isfixed, ismax, swimming;
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Bool *tags;
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Bool *tags;
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Client *next;
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Client *next;
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Client *prev;
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Client *prev;
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@ -129,16 +129,15 @@ extern int xerror(Display *dsply, XErrorEvent *ee); /* dwm's X error handler */
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/* screen.c */
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/* screen.c */
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extern void compileregs(void); /* initialize regexps of rules defined in config.h */
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extern void compileregs(void); /* initialize regexps of rules defined in config.h */
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extern void dofloat(void); /* arranges all windows floating */
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extern void dotile(void); /* arranges all windows tiled */
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extern void incnmaster(Arg *arg); /* increments nmaster with arg's index value */
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extern void incnmaster(Arg *arg); /* increments nmaster with arg's index value */
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extern void initlayouts(void); /* initialize layout array */
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extern void initlayouts(void); /* initialize layout array */
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extern Bool isvisible(Client *c); /* returns True if client is visible */
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extern Bool isvisible(Client *c); /* returns True if client is visible */
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extern void resizemaster(Arg *arg); /* resizes the master percent with arg's index value */
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extern void resizemaster(Arg *arg); /* resizes the master percent with arg's index value */
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extern void restack(void); /* restores z layers of all clients */
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extern void restack(void); /* restores z layers of all clients */
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extern void settags(Client *c, Client *trans); /* sets tags of c */
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extern void settags(Client *c, Client *trans); /* sets tags of c */
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extern void swim(void); /* arranges all windows swimming */
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extern void tag(Arg *arg); /* tags c with arg's index */
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extern void tag(Arg *arg); /* tags c with arg's index */
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extern void togglefloat(Arg *arg); /* toggles focusesd client between floating/non-floating state */
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extern void toggleswimming(Arg *arg); /* toggles focusesd client between swimming/and non-swimming state */
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extern void togglelayout(Arg *arg); /* toggles layout */
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extern void togglelayout(Arg *arg); /* toggles layout */
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extern void toggletag(Arg *arg); /* toggles c tags with arg's index */
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extern void toggletag(Arg *arg); /* toggles c tags with arg's index */
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extern void toggleview(Arg *arg); /* toggles the tag with arg's index (in)visible */
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extern void toggleview(Arg *arg); /* toggles the tag with arg's index (in)visible */
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8
event.c
8
event.c
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@ -156,14 +156,14 @@ buttonpress(XEvent *e) {
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focus(c);
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focus(c);
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if(CLEANMASK(ev->state) != MODKEY)
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if(CLEANMASK(ev->state) != MODKEY)
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return;
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return;
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if(ev->button == Button1 && (lt->arrange == dofloat || c->isfloat)) {
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if(ev->button == Button1 && (lt->arrange == swim || c->swimming)) {
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restack();
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restack();
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movemouse(c);
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movemouse(c);
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}
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}
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else if(ev->button == Button2)
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else if(ev->button == Button2)
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zoom(NULL);
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zoom(NULL);
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else if(ev->button == Button3
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else if(ev->button == Button3
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&& (lt->arrange == dofloat || c->isfloat) && !c->isfixed)
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&& (lt->arrange == swim || c->swimming) && !c->isfixed)
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{
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{
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restack();
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restack();
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resizemouse(c);
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resizemouse(c);
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@ -181,7 +181,7 @@ configurerequest(XEvent *e) {
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c->ismax = False;
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c->ismax = False;
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if(ev->value_mask & CWBorderWidth)
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if(ev->value_mask & CWBorderWidth)
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c->border = ev->border_width;
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c->border = ev->border_width;
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if(c->isfixed || c->isfloat || (lt->arrange == dofloat)) {
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if(c->isfixed || c->swimming || (lt->arrange == swim)) {
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if(ev->value_mask & CWX)
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if(ev->value_mask & CWX)
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c->x = ev->x;
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c->x = ev->x;
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if(ev->value_mask & CWY)
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if(ev->value_mask & CWY)
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@ -309,7 +309,7 @@ propertynotify(XEvent *e) {
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default: break;
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default: break;
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case XA_WM_TRANSIENT_FOR:
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case XA_WM_TRANSIENT_FOR:
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XGetTransientForHint(dpy, c->win, &trans);
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XGetTransientForHint(dpy, c->win, &trans);
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if(!c->isfloat && (c->isfloat = (trans != 0)))
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if(!c->swimming && (c->swimming = (getclient(trans) != NULL)))
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lt->arrange();
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lt->arrange();
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break;
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break;
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case XA_WM_NORMAL_HINTS:
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case XA_WM_NORMAL_HINTS:
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133
screen.c
133
screen.c
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@ -19,7 +19,7 @@ Layout *lt = NULL;
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typedef struct {
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typedef struct {
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const char *prop;
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const char *prop;
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const char *tags;
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const char *tags;
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Bool isfloat;
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Bool swimming;
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} Rule;
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} Rule;
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typedef struct {
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typedef struct {
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@ -27,7 +27,6 @@ typedef struct {
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regex_t *tagregex;
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regex_t *tagregex;
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} Regs;
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} Regs;
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LAYOUTS
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TAGS
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TAGS
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RULES
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RULES
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@ -35,60 +34,8 @@ static Regs *regs = NULL;
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static unsigned int nrules = 0;
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static unsigned int nrules = 0;
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static unsigned int nlayouts = 0;
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static unsigned int nlayouts = 0;
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/* extern */
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static void
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tile(void) {
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void
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compileregs(void) {
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unsigned int i;
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regex_t *reg;
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if(regs)
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return;
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nrules = sizeof rule / sizeof rule[0];
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regs = emallocz(nrules * sizeof(Regs));
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for(i = 0; i < nrules; i++) {
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if(rule[i].prop) {
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reg = emallocz(sizeof(regex_t));
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if(regcomp(reg, rule[i].prop, REG_EXTENDED))
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free(reg);
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else
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regs[i].propregex = reg;
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}
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if(rule[i].tags) {
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reg = emallocz(sizeof(regex_t));
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if(regcomp(reg, rule[i].tags, REG_EXTENDED))
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free(reg);
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else
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regs[i].tagregex = reg;
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}
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}
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}
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void
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dofloat(void) {
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Client *c;
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for(c = clients; c; c = c->next) {
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if(isvisible(c)) {
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if(c->isbanned)
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XMoveWindow(dpy, c->win, c->x, c->y);
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c->isbanned = False;
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resize(c, c->x, c->y, c->w, c->h, True);
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}
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else {
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c->isbanned = True;
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XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
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}
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}
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if(!sel || !isvisible(sel)) {
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for(c = stack; c && !isvisible(c); c = c->snext);
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focus(c);
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}
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restack();
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}
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void
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||||||
dotile(void) {
|
|
||||||
unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th;
|
unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th;
|
||||||
Client *c;
|
Client *c;
|
||||||
|
|
||||||
|
@ -105,7 +52,7 @@ dotile(void) {
|
||||||
if(c->isbanned)
|
if(c->isbanned)
|
||||||
XMoveWindow(dpy, c->win, c->x, c->y);
|
XMoveWindow(dpy, c->win, c->x, c->y);
|
||||||
c->isbanned = False;
|
c->isbanned = False;
|
||||||
if(c->isfloat)
|
if(c->swimming)
|
||||||
continue;
|
continue;
|
||||||
c->ismax = False;
|
c->ismax = False;
|
||||||
nx = wax;
|
nx = wax;
|
||||||
|
@ -139,9 +86,40 @@ dotile(void) {
|
||||||
restack();
|
restack();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
LAYOUTS
|
||||||
|
|
||||||
|
/* extern */
|
||||||
|
|
||||||
|
void
|
||||||
|
compileregs(void) {
|
||||||
|
unsigned int i;
|
||||||
|
regex_t *reg;
|
||||||
|
|
||||||
|
if(regs)
|
||||||
|
return;
|
||||||
|
nrules = sizeof rule / sizeof rule[0];
|
||||||
|
regs = emallocz(nrules * sizeof(Regs));
|
||||||
|
for(i = 0; i < nrules; i++) {
|
||||||
|
if(rule[i].prop) {
|
||||||
|
reg = emallocz(sizeof(regex_t));
|
||||||
|
if(regcomp(reg, rule[i].prop, REG_EXTENDED))
|
||||||
|
free(reg);
|
||||||
|
else
|
||||||
|
regs[i].propregex = reg;
|
||||||
|
}
|
||||||
|
if(rule[i].tags) {
|
||||||
|
reg = emallocz(sizeof(regex_t));
|
||||||
|
if(regcomp(reg, rule[i].tags, REG_EXTENDED))
|
||||||
|
free(reg);
|
||||||
|
else
|
||||||
|
regs[i].tagregex = reg;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
incnmaster(Arg *arg) {
|
incnmaster(Arg *arg) {
|
||||||
if((lt->arrange == dofloat) || (nmaster + arg->i < 1)
|
if((lt->arrange != tile) || (nmaster + arg->i < 1)
|
||||||
|| (wah / (nmaster + arg->i) <= 2 * BORDERPX))
|
|| (wah / (nmaster + arg->i) <= 2 * BORDERPX))
|
||||||
return;
|
return;
|
||||||
nmaster += arg->i;
|
nmaster += arg->i;
|
||||||
|
@ -176,7 +154,7 @@ isvisible(Client *c) {
|
||||||
|
|
||||||
void
|
void
|
||||||
resizemaster(Arg *arg) {
|
resizemaster(Arg *arg) {
|
||||||
if(lt->arrange != dotile)
|
if(lt->arrange != tile)
|
||||||
return;
|
return;
|
||||||
if(arg->i == 0)
|
if(arg->i == 0)
|
||||||
master = MASTER;
|
master = MASTER;
|
||||||
|
@ -197,10 +175,10 @@ restack(void) {
|
||||||
drawstatus();
|
drawstatus();
|
||||||
if(!sel)
|
if(!sel)
|
||||||
return;
|
return;
|
||||||
if(sel->isfloat || lt->arrange == dofloat)
|
if(sel->swimming || lt->arrange == swim)
|
||||||
XRaiseWindow(dpy, sel->win);
|
XRaiseWindow(dpy, sel->win);
|
||||||
if(lt->arrange != dofloat) {
|
if(lt->arrange != swim) {
|
||||||
if(!sel->isfloat)
|
if(!sel->swimming)
|
||||||
XLowerWindow(dpy, sel->win);
|
XLowerWindow(dpy, sel->win);
|
||||||
for(c = nexttiled(clients); c; c = nexttiled(c->next)) {
|
for(c = nexttiled(clients); c; c = nexttiled(c->next)) {
|
||||||
if(c == sel)
|
if(c == sel)
|
||||||
|
@ -230,7 +208,7 @@ settags(Client *c, Client *trans) {
|
||||||
ch.res_name ? ch.res_name : "", c->name);
|
ch.res_name ? ch.res_name : "", c->name);
|
||||||
for(i = 0; i < nrules; i++)
|
for(i = 0; i < nrules; i++)
|
||||||
if(regs[i].propregex && !regexec(regs[i].propregex, prop, 1, &tmp, 0)) {
|
if(regs[i].propregex && !regexec(regs[i].propregex, prop, 1, &tmp, 0)) {
|
||||||
c->isfloat = rule[i].isfloat;
|
c->swimming = rule[i].swimming;
|
||||||
for(j = 0; regs[i].tagregex && j < ntags; j++) {
|
for(j = 0; regs[i].tagregex && j < ntags; j++) {
|
||||||
if(!regexec(regs[i].tagregex, tags[j], 1, &tmp, 0)) {
|
if(!regexec(regs[i].tagregex, tags[j], 1, &tmp, 0)) {
|
||||||
matched = True;
|
matched = True;
|
||||||
|
@ -248,6 +226,29 @@ settags(Client *c, Client *trans) {
|
||||||
c->tags[i] = seltag[i];
|
c->tags[i] = seltag[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
swim(void) {
|
||||||
|
Client *c;
|
||||||
|
|
||||||
|
for(c = clients; c; c = c->next) {
|
||||||
|
if(isvisible(c)) {
|
||||||
|
if(c->isbanned)
|
||||||
|
XMoveWindow(dpy, c->win, c->x, c->y);
|
||||||
|
c->isbanned = False;
|
||||||
|
resize(c, c->x, c->y, c->w, c->h, True);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
c->isbanned = True;
|
||||||
|
XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(!sel || !isvisible(sel)) {
|
||||||
|
for(c = stack; c && !isvisible(c); c = c->snext);
|
||||||
|
focus(c);
|
||||||
|
}
|
||||||
|
restack();
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
tag(Arg *arg) {
|
tag(Arg *arg) {
|
||||||
unsigned int i;
|
unsigned int i;
|
||||||
|
@ -262,10 +263,10 @@ tag(Arg *arg) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
togglefloat(Arg *arg) {
|
toggleswimming(Arg *arg) {
|
||||||
if(!sel || lt->arrange == dofloat)
|
if(!sel || lt->arrange == swim)
|
||||||
return;
|
return;
|
||||||
sel->isfloat = !sel->isfloat;
|
sel->swimming = !sel->swimming;
|
||||||
lt->arrange();
|
lt->arrange();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue