integrated Peter Hartlich's patch, removed const char *c from union, simplified togglelayout
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@ -42,8 +42,8 @@ static Layout layouts[] = {
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static Key keys[] = {
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/* modifier key function argument */
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{ MODKEY, XK_p, spawn, {.c = "exec dmenu_run -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' -sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"'" }},
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{ MODKEY|ShiftMask, XK_Return, spawn, {.c = "exec uxterm" }},
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{ MODKEY, XK_p, spawn, {.v = (char *[]){"dmenu_run", "-fn", FONT, "-nb", NORMBGCOLOR, "-nf", NORMFGCOLOR, "-sb", SELBGCOLOR, "-sf", SELFGCOLOR, NULL}} },
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{ MODKEY|ShiftMask, XK_Return, spawn, {.v = (char *[]){"uxterm", NULL}} },
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{ MODKEY, XK_b, togglebar, {0}},
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{ MODKEY, XK_j, focusstack, {.i = +1 }},
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{ MODKEY, XK_k, focusstack, {.i = -1 }},
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23
dwm.c
23
dwm.c
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@ -93,11 +93,10 @@ typedef struct {
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} DC; /* draw context */
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typedef union {
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const char *c;
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int i;
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uint ui;
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float f;
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void *aux;
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void *v;
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} Arg;
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typedef struct {
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@ -1388,10 +1387,6 @@ setup(void) {
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void
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spawn(const Arg *arg) {
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static char *shell = NULL;
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if(!shell && !(shell = getenv("SHELL")))
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shell = "/bin/sh";
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/* The double-fork construct avoids zombie processes and keeps the code
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* clean from stupid signal handlers. */
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if(fork() == 0) {
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@ -1399,8 +1394,8 @@ spawn(const Arg *arg) {
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if(dpy)
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close(ConnectionNumber(dpy));
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setsid();
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execl(shell, shell, "-c", arg->c, (char *)NULL);
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fprintf(stderr, "dwm: execl '%s -c %s'", shell, arg->c);
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execvp(((char **)arg->v)[0], (char **)arg->v);
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fprintf(stderr, "dwm: execvp %s", ((char **)arg->v)[0]);
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perror(" failed");
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}
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exit(0);
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@ -1481,20 +1476,8 @@ togglefloating(const Arg *arg) {
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void
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togglelayout(const Arg *arg) {
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uint i;
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if(!arg->c) {
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if(++lt == &layouts[LENGTH(layouts)])
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lt = &layouts[0];
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}
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else {
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for(i = 0; i < LENGTH(layouts); i++)
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if(!strcmp(arg->c, layouts[i].symbol))
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break;
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if(i == LENGTH(layouts))
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return;
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lt = &layouts[i];
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}
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if(sel)
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arrange();
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else
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