making variable declarations in dwm.h extern, this seems to be more ansi compliant
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141beb2704
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dwm.h
30
dwm.h
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@ -78,21 +78,21 @@ typedef struct {
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void (*arrange)(void);
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void (*arrange)(void);
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} Layout;
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} Layout;
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extern const char *tags[]; /* all tags */
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extern const char *tags[]; /* all tags */
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char stext[256]; /* status text */
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extern char stext[256]; /* status text */
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int screen, sx, sy, sw, sh; /* screen geometry */
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extern int screen, sx, sy, sw, sh; /* screen geometry */
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int wax, way, wah, waw; /* windowarea geometry */
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extern int wax, way, wah, waw; /* windowarea geometry */
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unsigned int bh, blw, bpos; /* bar height, bar layout label width, bar position */
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extern unsigned int bh, blw, bpos; /* bar height, bar layout label width, bar position */
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unsigned int ntags, numlockmask; /* number of tags, dynamic lock mask */
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extern unsigned int ntags, numlockmask; /* number of tags, numlock mask */
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void (*handler[LASTEvent])(XEvent *); /* event handler */
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extern void (*handler[LASTEvent])(XEvent *); /* event handler */
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Atom wmatom[WMLast], netatom[NetLast];
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extern Atom wmatom[WMLast], netatom[NetLast];
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Bool selscreen, *seltag; /* seltag is array of Bool */
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extern Bool selscreen, *seltag; /* seltag is array of Bool */
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Client *clients, *sel, *stack; /* global client list and stack */
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extern Client *clients, *sel, *stack; /* global client list and stack */
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Cursor cursor[CurLast];
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extern Cursor cursor[CurLast];
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DC dc; /* global draw context */
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extern DC dc; /* global draw context */
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Display *dpy;
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extern Display *dpy;
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Layout *lt;
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extern Layout *lt;
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Window root, barwin;
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extern Window root, barwin;
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/* client.c */
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/* client.c */
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void attach(Client *c); /* attaches c to global client list */
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void attach(Client *c); /* attaches c to global client list */
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