use named parameter for func prototype
all the other prototypes use names.
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d3f93c7c1a
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4
dwm.c
4
dwm.c
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@ -185,7 +185,7 @@ static void monocle(Monitor *m);
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static void motionnotify(XEvent *e);
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static void motionnotify(XEvent *e);
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static void movemouse(const Arg *arg);
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static void movemouse(const Arg *arg);
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static Client *nexttiled(Client *c);
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static Client *nexttiled(Client *c);
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static void pop(Client *);
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static void pop(Client *c);
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static void propertynotify(XEvent *e);
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static void propertynotify(XEvent *e);
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static void quit(const Arg *arg);
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static void quit(const Arg *arg);
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static Monitor *recttomon(int x, int y, int w, int h);
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static Monitor *recttomon(int x, int y, int w, int h);
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@ -209,7 +209,7 @@ static void sigchld(int unused);
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static void spawn(const Arg *arg);
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static void spawn(const Arg *arg);
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static void tag(const Arg *arg);
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static void tag(const Arg *arg);
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static void tagmon(const Arg *arg);
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static void tagmon(const Arg *arg);
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static void tile(Monitor *);
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static void tile(Monitor *m);
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static void togglebar(const Arg *arg);
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static void togglebar(const Arg *arg);
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static void togglefloating(const Arg *arg);
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static void togglefloating(const Arg *arg);
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static void toggletag(const Arg *arg);
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static void toggletag(const Arg *arg);
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