changed order of colordefs in config.h's, changed config.arg.h to fit to new dmenu
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@ -11,15 +11,15 @@ const char *tags[] = { "dev", "work", "net", "fnord", NULL };
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#define TILESYMBOL "[]="
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#define FONT "-*-terminus-medium-*-*-*-12-*-*-*-*-*-iso10646-*"
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#define SELBGCOLOR "#333366"
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#define SELFGCOLOR "#eeeeee"
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#define NORMBGCOLOR "#333333"
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#define NORMFGCOLOR "#dddddd"
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#define SELBGCOLOR "#333366"
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#define SELFGCOLOR "#eeeeee"
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#define STATUSBGCOLOR "#222222"
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#define STATUSFGCOLOR "#9999cc"
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#define MODKEY Mod1Mask
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#define MASTERW 60 /* percent */
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#define MODKEY Mod1Mask
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#define KEYS \
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static Key key[] = { \
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@ -29,7 +29,8 @@ static Key key[] = { \
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{ MODKEY, XK_p, spawn, \
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{ .cmd = "exe=\"$(IFS=:; for dir in $PATH; do " \
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"for file in \"$dir\"/*; do [ -x \"$file\" ] && echo \"${file##*/}\"; done; " \
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"done | sort -u | dmenu)\" && exec $exe" } }, \
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"done | sort -u | dmenu -font '"FONT"' -normbg '"NORMBGCOLOR"' -normfg '"NORMFGCOLOR"'" \
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"-selbg '"SELBGCOLOR"' -selfg '"SELFGCOLOR"')\" && exec $exe" } }, \
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{ MODKEY, XK_j, focusnext, { 0 } }, \
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{ MODKEY, XK_k, focusprev, { 0 } }, \
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{ MODKEY, XK_Return, zoom, { 0 } }, \
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@ -11,15 +11,15 @@ const char *tags[] = { "1", "2", "3", "4", "5", NULL };
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#define TILESYMBOL "[]="
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#define FONT "fixed"
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#define SELBGCOLOR "#666699"
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#define SELFGCOLOR "#eeeeee"
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#define NORMBGCOLOR "#333366"
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#define NORMFGCOLOR "#cccccc"
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#define SELBGCOLOR "#666699"
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#define SELFGCOLOR "#eeeeee"
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#define STATUSBGCOLOR "#dddddd"
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#define STATUSFGCOLOR "#222222"
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#define MODKEY Mod1Mask
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#define MASTERW 60 /* percent */
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#define MODKEY Mod1Mask
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#define KEYS \
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static Key key[] = { \
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