first step to a more flexible dotile() algorithm
This commit is contained in:
parent
a118a57fe3
commit
14d05e7c72
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@ -6,9 +6,11 @@
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#define TAGS \
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#define TAGS \
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const char *tags[] = { "dev", "work", "net", "fnord", NULL };
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const char *tags[] = { "dev", "work", "net", "fnord", NULL };
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#define DEFMODE dotile /* dofloat */
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#define DEFMODE dotile /* dofloat */
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#define FLOATSYMBOL "><>"
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#define FLOATSYMBOL "><>"
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#define STACKPOS StackRight /* StackLeft, StackBottom */
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#define TILESYMBOL "[]="
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#define TILESYMBOL "[]="
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#define VERTICALSTACK True /* False == horizontal stack */
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#define FONT "-*-terminus-medium-*-*-*-12-*-*-*-*-*-iso10646-*"
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#define FONT "-*-terminus-medium-*-*-*-12-*-*-*-*-*-iso10646-*"
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#define NORMBGCOLOR "#333333"
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#define NORMBGCOLOR "#333333"
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@ -18,7 +20,7 @@ const char *tags[] = { "dev", "work", "net", "fnord", NULL };
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#define STATUSBGCOLOR "#222222"
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#define STATUSBGCOLOR "#222222"
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#define STATUSFGCOLOR "#9999cc"
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#define STATUSFGCOLOR "#9999cc"
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#define MASTERW 60 /* percent */
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#define MASTER 60 /* percent */
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#define MODKEY Mod1Mask
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#define MODKEY Mod1Mask
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#define KEYS \
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#define KEYS \
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@ -8,7 +8,9 @@ const char *tags[] = { "1", "2", "3", "4", "5", NULL };
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#define DEFMODE dotile /* dofloat */
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#define DEFMODE dotile /* dofloat */
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#define FLOATSYMBOL "><>"
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#define FLOATSYMBOL "><>"
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#define STACKPOS StackRight /* StackLeft, StackBottom */
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#define TILESYMBOL "[]="
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#define TILESYMBOL "[]="
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#define VERTICALSTACK True /* False == horizontal stack */
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#define FONT "fixed"
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#define FONT "fixed"
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#define NORMBGCOLOR "#333366"
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#define NORMBGCOLOR "#333366"
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@ -18,7 +20,7 @@ const char *tags[] = { "1", "2", "3", "4", "5", NULL };
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#define STATUSBGCOLOR "#dddddd"
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#define STATUSBGCOLOR "#dddddd"
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#define STATUSFGCOLOR "#222222"
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#define STATUSFGCOLOR "#222222"
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#define MASTERW 60 /* percent */
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#define MASTER 60 /* percent */
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#define MODKEY Mod1Mask
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#define MODKEY Mod1Mask
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#define KEYS \
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#define KEYS \
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@ -1,5 +1,5 @@
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# dwm version
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# dwm version
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VERSION = 1.7.1
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VERSION = 1.8
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# Customize below to fit your system
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# Customize below to fit your system
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8
dwm.h
8
dwm.h
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@ -47,6 +47,10 @@ enum { WMProtocols, WMDelete, WMLast }; /* default atoms */
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enum { CurNormal, CurResize, CurMove, CurLast }; /* cursor */
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enum { CurNormal, CurResize, CurMove, CurLast }; /* cursor */
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enum { ColFG, ColBG, ColLast }; /* color */
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enum { ColFG, ColBG, ColLast }; /* color */
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typedef enum {
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StackLeft, StackBottom, StackRight
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} StackPos; /* stack position*/
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typedef enum {
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typedef enum {
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TopLeft, TopRight, BotLeft, BotRight
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TopLeft, TopRight, BotLeft, BotRight
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} Corner; /* window corners */
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} Corner; /* window corners */
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@ -97,16 +101,18 @@ struct Client {
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extern const char *tags[]; /* all tags */
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extern const char *tags[]; /* all tags */
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extern char stext[1024]; /* status text */
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extern char stext[1024]; /* status text */
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extern int bx, by, bw, bh, bmw; /* bar geometry, bar mode label width */
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extern int bx, by, bw, bh, bmw; /* bar geometry, bar mode label width */
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extern int mw, screen, sx, sy, sw, sh; /* screen geometry, master width */
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extern int master, screen, sx, sy, sw, sh; /* screen geometry, master width */
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extern unsigned int ntags, numlockmask; /* number of tags, dynamic lock mask */
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extern unsigned int ntags, numlockmask; /* number of tags, dynamic lock mask */
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extern void (*handler[LASTEvent])(XEvent *); /* event handler */
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extern void (*handler[LASTEvent])(XEvent *); /* event handler */
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extern void (*arrange)(Arg *); /* arrange function, indicates mode */
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extern void (*arrange)(Arg *); /* arrange function, indicates mode */
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extern Atom wmatom[WMLast], netatom[NetLast];
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extern Atom wmatom[WMLast], netatom[NetLast];
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extern Bool running, issel, *seltag; /* seltag is array of Bool */
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extern Bool running, issel, *seltag; /* seltag is array of Bool */
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extern Bool isvertical; /* stack direction */
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extern Client *clients, *sel, *stack; /* global client list and stack */
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extern Client *clients, *sel, *stack; /* global client list and stack */
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extern Cursor cursor[CurLast];
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extern Cursor cursor[CurLast];
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extern DC dc; /* global draw context */
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extern DC dc; /* global draw context */
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extern Display *dpy;
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extern Display *dpy;
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extern StackPos stackpos;
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extern Window root, barwin;
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extern Window root, barwin;
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/* client.c */
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/* client.c */
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5
event.c
5
event.c
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@ -176,8 +176,11 @@ configurerequest(XEvent *e) {
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else
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else
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configure(c);
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configure(c);
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XSync(dpy, False);
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XSync(dpy, False);
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if(c->isfloat)
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if(c->isfloat) {
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resize(c, False, TopLeft);
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resize(c, False, TopLeft);
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if(!isvisible(c))
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ban(c);
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}
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else
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else
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arrange(NULL);
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arrange(NULL);
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}
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}
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4
main.c
4
main.c
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@ -19,7 +19,7 @@
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char stext[1024];
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char stext[1024];
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Bool *seltag;
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Bool *seltag;
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int bx, by, bw, bh, bmw, mw, screen, sx, sy, sw, sh;
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int bx, by, bw, bh, bmw, master, screen, sx, sy, sw, sh;
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unsigned int ntags, numlockmask;
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unsigned int ntags, numlockmask;
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Atom wmatom[WMLast], netatom[NetLast];
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Atom wmatom[WMLast], netatom[NetLast];
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Bool running = True;
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Bool running = True;
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@ -133,7 +133,7 @@ setup(void) {
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sx = sy = 0;
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sx = sy = 0;
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sw = DisplayWidth(dpy, screen);
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sw = DisplayWidth(dpy, screen);
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sh = DisplayHeight(dpy, screen);
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sh = DisplayHeight(dpy, screen);
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mw = (sw * MASTERW) / 100;
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master = ((stackpos == StackBottom ? sh - bh : sw) * MASTER) / 100;
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bx = by = 0;
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bx = by = 0;
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bw = sw;
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bw = sw;
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58
view.c
58
view.c
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@ -65,6 +65,8 @@ togglemax(Client *c)
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/* extern */
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/* extern */
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void (*arrange)(Arg *) = DEFMODE;
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void (*arrange)(Arg *) = DEFMODE;
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Bool isvertical = VERTICALSTACK;
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StackPos stackpos = STACKPOS;
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void
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void
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detach(Client *c) {
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detach(Client *c) {
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@ -97,35 +99,37 @@ dofloat(Arg *arg) {
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/* This algorithm is based on a (M)aster area and a (S)tacking area.
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/* This algorithm is based on a (M)aster area and a (S)tacking area.
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* It supports following arrangements:
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* It supports following arrangements:
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*
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* MMMS MMMM SMMM
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* MMMS MMMM
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* MMMS MMMM SMMM
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* MMMS MMMM
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* MMMS SSSS SMMM
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* MMMS SSSS
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*
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* The stacking area can be set to arrange clients vertically or horizontally.
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* Through inverting the algorithm it can be used to achieve following setup in
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* a dual head environment (due to running two dwm instances concurrently on
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* the specific screen):
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*
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* SMM MMS MMM MMM
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* SMM MMS MMM MMM
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* SMM MMS SSS SSS
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*
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* This uses the center of the two screens for master areas.
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*/
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*/
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void
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void
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dotile(Arg *arg) {
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dotile(Arg *arg) {
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int h, i, n, w;
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int h, i, n, w;
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Client *c;
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Client *c;
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w = sw - mw;
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for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
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for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
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n++;
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n++;
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if(n > 1)
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if(isvertical) {
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h = (sh - bh) / (n - 1);
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if(stackpos == StackBottom) {
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else
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w = sw;
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h = sh - bh;
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if(n > 1)
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h = (sh - bh) / (n - 1);
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else
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h = sh - bh;
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}
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else {
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w = sw - master;
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if(n > 1)
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h = (sh - bh) / (n - 1);
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else
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h = sh - bh;
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}
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}
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else { /* horizontal stack */
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}
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for(i = 0, c = clients; c; c = c->next) {
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for(i = 0, c = clients; c; c = c->next) {
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if(isvisible(c)) {
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if(isvisible(c)) {
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@ -143,11 +147,11 @@ dotile(Arg *arg) {
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else if(i == 0) {
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else if(i == 0) {
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c->x = sx;
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c->x = sx;
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c->y = sy + bh;
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c->y = sy + bh;
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c->w = mw - 2 * BORDERPX;
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c->w = master - 2 * BORDERPX;
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c->h = sh - 2 * BORDERPX - bh;
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c->h = sh - 2 * BORDERPX - bh;
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}
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}
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else if(h > bh) {
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else if(h > bh) {
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c->x = sx + mw;
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c->x = sx + master;
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c->y = sy + (i - 1) * h + bh;
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c->y = sy + (i - 1) * h + bh;
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c->w = w - 2 * BORDERPX;
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c->w = w - 2 * BORDERPX;
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if(i + 1 == n)
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if(i + 1 == n)
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c->h = h - 2 * BORDERPX;
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c->h = h - 2 * BORDERPX;
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}
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}
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else { /* fallback if h < bh */
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else { /* fallback if h < bh */
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c->x = sx + mw;
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c->x = sx + master;
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c->y = sy + bh;
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c->y = sy + bh;
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c->w = w - 2 * BORDERPX;
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c->w = w - 2 * BORDERPX;
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c->h = sh - 2 * BORDERPX - bh;
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c->h = sh - 2 * BORDERPX - bh;
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@ -228,14 +232,14 @@ resizecol(Arg *arg) {
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return;
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return;
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if(sel == getnext(clients)) {
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if(sel == getnext(clients)) {
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if(mw + arg->i > sw - 100 || mw + arg->i < 100)
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if(master + arg->i > sw - 100 || master + arg->i < 100)
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return;
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return;
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mw += arg->i;
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master += arg->i;
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}
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}
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else {
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else {
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if(mw - arg->i > sw - 100 || mw - arg->i < 100)
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if(master - arg->i > sw - 100 || master - arg->i < 100)
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return;
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return;
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mw -= arg->i;
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master -= arg->i;
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}
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}
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arrange(NULL);
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arrange(NULL);
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}
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}
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