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_EmissionPan: {r: 0, g: 0, b: 0, a: 0} - _EmissionScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _EmissiveScroll_Direction: {r: 0, g: -10, b: 0, a: 0} - _FlipbookColor: {r: 1, g: 1, b: 1, a: 1} - _FlipbookScaleOffset: {r: 1, g: 1, b: 0, a: 0} - _ForegroundColor: {r: 1, g: 1, b: 1, a: 1} - _FrontTexturePan: {r: 0, g: 0, b: 0, a: 0} - _FurColor: {r: 1, g: 1, b: 1, a: 1} - _GlobalPanSpeed: {r: 0, g: 0, b: 0, a: 0} - _GradientBackColor: {r: 1, g: 1, b: 1, a: 1} - _GradientFrontColor: {r: 1, g: 1, b: 1, a: 1} - _HighlightColor: {r: 1, g: 1, b: 1, a: 1} - _HoloLineWidth: {r: 0, g: 0.5, b: 0, a: 0} - _HoloPanDirection: {r: 0, g: 1, b: 0, a: 0} - _HoloTint: {r: 0, g: 1, b: 1, a: 1} - _LightDirection: {r: 0, g: 1, b: 0, a: 0} - _LineworkColor: {r: 1, g: 1, b: 1, a: 1} - _LocalSpawnOffset: {r: 0, g: 0, b: 0, a: 0} - _MainDetailNormalPan: {r: 0, g: 0, b: 0, a: 0} - _MainDistanceFade: {r: 0, g: 0, b: 0, a: 0} - _MainNormalPan: {r: 0, g: 0, b: 0, a: 0} - _Matcap2Color: {r: 1, g: 1, b: 1, a: 1} - _MatcapColor: {r: 1, g: 1, b: 1, a: 1} - _MetalReflectionTint: {r: 1, g: 1, b: 1, a: 1} - _NameColor: {r: 0, g: 0, b: 0, a: 0} - _NamePan: {r: 0.1, g: 0, b: 0, a: 0} - _NoiseBackPanSpeed: {r: 0, g: 0, b: 0, a: 0} - _NoiseFrontPanSpeed: {r: 0, g: 0, b: 0, a: 0} - _NoisePan: {r: 0, g: 0.3, b: 0, a: 0} - _PanosphereColor: {r: 1, g: 1, b: 1, a: 1} - _PanospherePan: {r: 0, g: 0, b: 0, a: 0} - _PanosphereScroll: {r: 0, g: 0, b: 0, a: 0} - _ParallaxInternalMaxColor: {r: 1, g: 1, b: 1, a: 1} - _ParallaxInternalMinColor: {r: 1, g: 1, b: 1, a: 1} - _ParallaxInternalPanDepthSpeed: {r: 0, g: 0, b: 0, a: 0} - _ParallaxInternalPanSpeed: {r: 0, g: 0, b: 0, a: 0} - _ParticleColor: {r: 1, g: 1, b: 1, a: 1} - _ParticleLinearEndOffsetMax: {r: -0.05, g: -0.05, b: -0.05, a: 0} - _ParticleLinearEndOffsetMin: {r: 0.05, g: 0.05, b: 0.05, a: 0} - _RimLightColor: {r: 1, g: 1, b: 1, a: 1} - _RimTexPanSpeed: {r: 0, g: 0, b: 0, a: 0} - _RimWidthNoisePan: {r: 0, g: 0, b: 0, a: 0} - _SSSColor: {r: 1, g: 1, b: 1, a: 1} - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} - _SpecularTint: {r: 1, g: 1, b: 1, a: 1} - _SpecularToonInnerOuter: {r: 0.25, g: 0.3, b: 0, a: 1} - _WaveColor: {r: 1, g: 1, b: 1, a: 1} - _WaveDensity: {r: 10, g: 8, b: 9, a: 0} - _WaveSlope: {r: 2, g: 2, b: 2, a: 0} - _WaveSpeed: {r: 0.5, g: 0.6, b: 0.7, a: 0} - _WorldSpawnOffset: {r: 0, g: 0, b: 0, a: 0} - _underWaveColor: {r: 1, g: 1, b: 1, a: 1}