/* USED--------------------------------------------- "_PARALLAXMAP", "_REQUIRE_UV2", "_SUNDISK_NONE", "_DETAIL_MULX2", "LOD_FADE_CROSSFADE", "_GLOSSYREFLECTIONS_OFF", "_METALLICGLOSSMAP", "_COLORADDSUBDIFF_ON", "_SPECGLOSSMAP", "_TERRAIN_NORMAL_MAP", "_SUNDISK_SIMPLE", "_EMISSION", "_COLORCOLOR_ON", "_COLOROVERLAY_ON", "_ALPHAMODULATE_ON", "_SUNDISK_HIGH_QUALITY", "_MAPPING_6_FRAMES_LAYOUT", "_NORMALMAP" "EFFECT_BUMP", "BLOOM", "BLOOM_LOW", "GRAIN", "DEPTH_OF_FIELD", "USER_LUT", "CHROMATIC_ABERRATION_LOW", "FXAA", "BLOOM_LENS_DIRT", "_FADING_ON", "CHROMATIC_ABERRATION", "DISTORT", "GEOM_TYPE_BRANCH", "_SPECULARHIGHLIGHTS_OFF", UNUSED------------------------------------------- "_ALPHAPREMULTIPLY_ON", "_ALPHATEST_ON", "_SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A", "BILLBOARD_FACE_CAMERA_POS", "EFFECT_HUE_VARIATION", "ETC1_EXTERNAL_ALPHA", "GEOM_TYPE_FROND", "GEOM_TYPE_LEAF", "GEOM_TYPE_MESH", "LOD_FADE_CROSSFADE", "PIXELSNAP_ON", "STEREO_INSTANCING_ON", "STEREO_MULTIVIEW_ON", "UNITY_HDR_ON", "UNITY_SINGLE_PASS_STEREO", "UNITY_UI_ALPHACLIP", "UNITY_UI_CLIP_RECT", // Post Processing Stack V1 and V2 // This is mostly just safe keeping somewhere "FOG_OFF", "FOG_LINEAR", "FOG_EXP", "FOG_EXP2", "ANTI_FLICKER", "UNITY_COLORSPACE_GAMMA", "SOURCE_GBUFFER", "AUTO_KEY_VALUE", "DITHERING", "TONEMAPPING_NEUTRAL", "TONEMAPPING_FILMIC", "DEPTH_OF_FIELD_COC_VIEW", "COLOR_GRADING", "COLOR_GRADING_LOG_VIEW", "VIGNETTE_CLASSIC", "VIGNETTE_MASKED", "", "FXAA_LOW", "FXAA_KEEP_ALPHA", "STEREO_INSTANCING_ENABLED", "STEREO_DOUBLEWIDE_TARGET", "TONEMAPPING_ACES", "TONEMAPPING_CUSTOM", "APPLY_FORWARD_FOG", "VIGNETTE", "FINALPASS", "COLOR_GRADING_HDR_3D", "COLOR_GRADING_HDR", "AUTO_EXPOSURE" DO NOT USE------------------------------- DISTORT, TODO: _ALPHAMODULATE_ON */ #ifndef POI_PASS #define POI_PASS #include "UnityCG.cginc" #include "Lighting.cginc" #include "UnityPBSLighting.cginc" #include "AutoLight.cginc" #ifdef POI_META_PASS #include "UnityMetaPass.cginc" #endif #include "CGI_PoiMacros.cginc" #include "CGI_PoiDefines.cginc" #include "CGI_Poicludes.cginc" #include "CGI_PoiHelpers.cginc" #ifdef _SUNDISK_NONE #include "CGI_PoiRandom.cginc" #endif #ifdef _REQUIRE_UV2 #include "CGI_PoiMirror.cginc" #endif #include "CGI_PoiVertexManipulations.cginc" #include "CGI_PoiSpawnInVert.cginc" #include "CGI_PoiV2F.cginc" #ifdef BLOOM_LOW #include "CGI_PoiBulge.cginc" #endif #include "CGI_PoiVert.cginc" #ifdef TESSELATION #include "CGI_PoiTessellation.cginc" #endif #ifdef CUTOUT #include "CGI_PoiDithering.cginc" #endif #ifdef _PARALLAXMAP #include "CGI_PoiParallax.cginc" #endif #ifdef USER_LUT #include "CGI_PoiUVDistortion.cginc" #endif #include "CGI_PoiData.cginc" #ifdef _SPECULARHIGHLIGHTS_OFF #include "CGI_PoiBlackLight.cginc" #endif #include "CGI_PoiSpawnInFrag.cginc" #ifdef WIREFRAME #include "CGI_PoiWireframe.cginc" #endif #ifdef DISTORT #include "CGI_PoiDissolve.cginc" #endif #ifdef DEPTH_OF_FIELD #include "CGI_PoiHologram.cginc" #endif #ifdef FXAA #include "CGI_PoiRGBMask.cginc" #endif #ifdef BLOOM_LENS_DIRT #include "CGI_PoiIridescence.cginc" #endif #ifdef FUR #include "CGI_PoiFur.cginc" #include "CGI_PoiGeomFur.cginc" #endif #include "CGI_PoiMainTex.cginc" #ifdef GEOM_TYPE_BRANCH #include "CGI_PoiDecal.cginc" #endif #ifdef CHROMATIC_ABERRATION #include "CGI_PoiVoronoi.cginc" #endif #ifdef _DETAIL_MULX2 #include "CGI_PoiPanosphere.cginc" #endif #ifdef EFFECT_BUMP #include "CGI_PoiMSDF.cginc" #endif #ifdef GRAIN #include "CGI_PoiDepthColor.cginc" #endif #ifdef LOD_FADE_CROSSFADE #include "CGI_PoiLighting.cginc" #endif #ifdef _SUNDISK_HIGH_QUALITY #include "CGI_PoiFlipbook.cginc" #endif #ifdef _GLOSSYREFLECTIONS_OFF #include "CGI_PoiRimlighting.cginc" #endif #ifdef _MAPPING_6_FRAMES_LAYOUT #include "CGI_PoiEnvironmentalRimLighting.cginc" #endif #ifdef _METALLICGLOSSMAP #include "CGI_PoiMetal.cginc" #endif #ifdef _COLORADDSUBDIFF_ON #include "CGI_PoiMatcap.cginc" #endif #ifdef _SPECGLOSSMAP #include "CGI_PoiSpecular.cginc" #endif #ifdef BLOOM #include "CGI_PoiVideo.cginc" #endif #ifdef _TERRAIN_NORMAL_MAP #include "CGI_PoiSubsurfaceScattering.cginc" #endif #ifdef POI_GRABS_ASS #include "CGI_PoiBlending.cginc" #include "CGI_PoiGrab.cginc" #endif #ifdef _SUNDISK_SIMPLE #include "CGI_PoiGlitter.cginc" #endif #ifdef _EMISSION #include "CGI_PoiEmission.cginc" #endif #ifdef _COLORCOLOR_ON #include "CGI_PoiClearCoat.cginc" #endif #ifdef CUTOUT #include "CGI_PoiAlphaToCoverage.cginc" #endif #ifdef _COLOROVERLAY_ON #include "CGI_PoiDebug.cginc" #endif #include "CGI_PoiFrag.cginc" #endif