9 lines
295 B
C#
9 lines
295 B
C#
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using System.Collections.Generic;
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using UnityEngine;
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namespace XSToonDynamicPenetration {
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public class XSMultiGradient : ScriptableObject {
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public string uniqueName = "New Gradient";
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public List<Gradient> gradients = new List<Gradient>();
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public List<int> order = new List<int>();
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}
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}
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