14 lines
321 B
HLSL
14 lines
321 B
HLSL
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#ifdef RALIV_PENETRATOR
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#ifdef UNITY_PASS_FORWARDBASE
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PenetratorReshape(v.vertex, v.normal);
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#else
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v.vertex=float4(0,0,0,1);
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#endif
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#endif
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#ifdef RALIV_ORIFICE
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#ifdef UNITY_PASS_FORWARDBASE
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OrificeReshape(v.vertex, v.normal, v.tangent, v.vertexId);
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#else
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v.vertex=float4(0,0,0,1);
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#endif
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#endif
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