res-avatar-unity/Assets/RalivDynamicPenetrationSystem/Plugins/Xiexes-Unity-Shaders-development/Editor/XSMultiGradient.cs

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2023-07-16 02:51:23 +00:00
using System.Collections.Generic;
using UnityEngine;
namespace XSToonDynamicPenetration {
public class XSMultiGradient : ScriptableObject {
public string uniqueName = "New Gradient";
public List<Gradient> gradients = new List<Gradient>();
public List<int> order = new List<int>();
}
}