hellcat-nardo-felidal/Assets/RalivDynamicPenetrationSystem/Includes/Human_Basic/Human_Basic_XSToon.mat
2023-09-09 21:16:23 -07:00

267 lines
7.3 KiB
Plaintext
Executable file

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Human_Basic_XSToon
m_Shader: {fileID: 4800000, guid: 662671fda57976d4dbecf70a929ad463, type: 3}
m_ShaderKeywords: _TOONSHADING_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses:
- ALWAYS
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BakedCubemap:
m_Texture: {fileID: 8900000, guid: 2f2de34b7954ecd4686bd45ffc93ae46, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 16f567149263a034bae9c41996f80d7f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ClipMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _HSVMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 481802ff70cb31242970f305c101d22b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Matcap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Metallic:
m_Texture: {fileID: 2800000, guid: 9cac8cfbb7e37034dad5be69b7246307, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 9cac8cfbb7e37034dad5be69b7246307, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Occlusion:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Ramp:
m_Texture: {fileID: 2800000, guid: 4122f021ef68dbd4db09043994cb84f5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RampSelectionMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ReflectivityMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecularMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ThicknessMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AdvMode: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _AnisotropicAX: 0.25
- _AnisotropicAY: 0.75
- _AnisotropicReflection: 0
- _AnisotropicSpecular: 0
- _BlendMode: 0
- _BuldgeOffset: 0.15
- _BuldgePower: 0.00304
- _BulgeOffset: 0.158
- _BulgePower: 0.029
- _BumpScale: 1
- _CellShadingSharpness: 0.723
- _CellShadingSmoothness: 0
- _ClearCoat: 0
- _ClearcoatSmoothness: 0.8
- _ClearcoatStrength: 1
- _Culling: 2
- _Curvature: 0
- _Cutoff: 0.5
- _Debug: 1
- _DetailNormalMapScale: 1
- _DissolveCoordinates: 0
- _DissolveProgress: 0
- _DissolveStrength: 1
- _DstBlend: 0
- _EmissionPower: 1
- _EmissionToDiffuse: 0
- _EntranceStiffness: 0.01
- _FadeDither: 0
- _FadeDitherDistance: 0
- _Float3: 52.68
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _HalftoneDotAmount: 5
- _HalftoneDotSize: 0.5
- _HalftoneLineAmount: 2000
- _HalftoneLineIntensity: 1
- _HalftoneType: 3
- _Hue: 0
- _ID: 1
- _IDNormal: 2
- _ID_Normal: 1.7
- _ID_Oriface: 1.9
- _ID_Physics: 1.5
- _IOR: 0
- _Length: 0.35803357
- _MatcapTintToDiffuse: 1
- _Metallic: 0
- _Mode: 0
- _NormalMapMode: 0
- _OcclusionIntensity: 1
- _OcclusionMode: 0
- _OcclusionStrength: 1
- _OrificeChannel: 0
- _OutlineAlbedoTint: 0
- _OutlineLighting: 0
- _OutlineNormalMode: 0
- _OutlineUVSelect: 2
- _OutlineWidth: 1
- _Parallax: 0.02
- _ReCurvature: 0
- _ReflectionBlendMode: 0
- _ReflectionMode: 0
- _Reflectivity: 1
- _RefractionModel: 0
- _RimAlbedoTint: 0.501
- _RimAttenEffect: 1
- _RimCubemapTint: 0.502
- _RimIntensity: 0
- _RimRange: 0.7
- _RimSharpness: 0.1
- _RimThreshold: 0.1
- _SSDistortion: 1
- _SSPower: 1
- _SSScale: 1
- _Saturation: 1
- _ScaleWithLight: 1
- _ScaleWithLightSensitivity: 1
- _ShadowRimAlbedoTint: 1
- _ShadowRimRange: 0.865
- _ShadowRimSharpness: 0.658
- _ShadowRimThreshold: 0.535
- _ShadowSharpness: 0.5
- _Shininess: 0.01
- _Smoothness: 0.106
- _SmoothnessTextureChannel: 0
- _SpecMode: 0
- _SpecularAlbedoTint: 1
- _SpecularArea: 0.5
- _SpecularHighlights: 1
- _SpecularIntensity: 0
- _SpecularSharpness: 0
- _SpecularStyle: 0
- _Squeeze: 0.0266
- _SqueezeDist: 0.0259
- _SrcBlend: 1
- _Stencil: 0
- _StencilComp: 0
- _StencilOp: 0
- _TilingMode: 0
- _Toon: 1
- _ToonShading: 1
- _ToonSpecularIntensity: 0.138
- _ToonSpecularSize: 0.735
- _TugArea: 0
- _TugOffset: 0
- _TugPoint: 0
- _UVSec: 0
- _UVSetAlbedo: 0
- _UVSetClipMap: 0
- _UVSetDetMask: 0
- _UVSetDetNormal: 0
- _UVSetDissolve: 0
- _UVSetEmission: 0
- _UVSetMetallic: 0
- _UVSetNormal: 0
- _UVSetOcclusion: 0
- _UVSetReflectivity: 0
- _UVSetSpecular: 0
- _UVSetThickness: 0
- _UseClipsForDissolve: 0
- _UseRefraction: 0
- _Value: 1
- _VertexColorAlbedo: 0
- _Wriggle: 0
- _WriggleSpeed: 6.2
- _ZWrite: 1
- __dirty: 0
- _debug: 0
- _squeeze: 0.032
m_Colors:
- _ClipAgainstVertexColorGreaterZeroFive: {r: 1, g: 1, b: 1, a: 1}
- _ClipAgainstVertexColorLessZeroFive: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 0.79079133, b: 0.7122642, a: 0}
- _DissolveColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _MatcapTint: {r: 1, g: 1, b: 1, a: 1}
- _OcclusionColor: {r: 0, g: 0, b: 0, a: 0}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _RimColor: {r: 1, g: 1, b: 1, a: 1}
- _SSColor: {r: 0, g: 0, b: 0, a: 0}
- _ShadowRim: {r: 1, g: 1, b: 1, a: 1}
- _TargetNormal: {r: 0, g: 0, b: -1, a: 0}
- _TargetPosition: {r: 0, g: 0, b: 0.37, a: 0}