43 lines
2.8 KiB
Plaintext
43 lines
2.8 KiB
Plaintext
Shading/Reflections & Specular/Shiny Metal;86e8b93031be74c499a6a20411be8b0c
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SpecialFX/DepthFX/Color Near Object;a849d2112be2420448553ed035a7d9aa
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Rendering/Double Sided;1080d7f1b2a986b4c97921a6ec4165d6
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Lighting/Toon Hard Shadow;b84dedf1d78543840bd79dea015df1bc
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SpecialFX/Glitter/GlitterStars;e41c3ae22febb2941b81d61ae77282e1
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Shading/Shading/Shade Maps;0dfb68f3451a286408b0be70c899a6c2
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SpecialFX/Stats Overlay/FPS Counter;bd64ff25d55580d4babac484ae4eb86a
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Examples/Early Outline/Sunglasses;e882f4d57a954904b8a144bdcea017ea
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SpecialFX/Pathing/Maze;06edf4f598365194da02a2f88d978140
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Rendering/Reduce Clip Distance;16015d7685d651f499367599c40abd08
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Lighting/UTS Style Additve;263ce9a6f95a3ed4fa4d929f17432957
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Color & Normals/Alpha Options/Fade Far;57259dd640ba4924c95b60752ef331d7
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Rendering/Blending/Traditional Fade;ed1b6067028b7954795c81e6bf01b79c
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Shading/Reflections & Specular/Shiny Non Metal;a384a09735f51c9438a65fcf9f73e353
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SpecialFX/Emission/RainbowStars;713337a7a8bdc924eac570ed93dfc39f
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Color & Normals/Back Face/Back Face Glow;23e7aac75bb7d234682059af3d9ae541
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Rendering/Blending/Additive;20c22678e0d5e0a469d799e0cadae812
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Shading/Shading/lil Toon;b7ef0798bfb2152479b2ec8ace110aee
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Rendering/Blending/Soft Additive;333848989b9c66f4f8b271a6e4d0dc81
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Lighting/Realistic;c307c1f8bf70e944e83e2db5de65c395
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SpecialFX/Dissolve/To Invisible;1bb1012914274c84da6f0dc407b68259
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Rendering/RenderTargetsAlphaFix;a8afcc492d1d60140b3f7b38f372f420
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LilToon Shading Preset;bf8c5ab91bf6aaa49b949bf74998ddc2
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Rendering/Blending/2x Multiplicative;8aafc4c9c5628f74f9bb8075aefbf614
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Shading/Shading/Cloth;2807a42a52df1c44d97cf5e17934fb66
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Shading/Reflections & Specular/Dull Non Metal;be08ee4ab3bbcce4a9d6fd9b0b6d479e
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Color & Normals/Alpha Options/Alpha to Coverage + Dithering;876e0e5a05f7ef545a8b9f7ef7c9b8ab
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SpecialFX/Mirror/Hide In Mirror;5bc9ee9a1e88a4e4eafa886eda898605
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Color & Normals/Color Adjust/Continuous Hue Shift;80e5451b6d4c5d147abcb49b5a25cae9
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Shading/Cubemap/Skybox;5d8da54b7658ecb4a82a6ee900d654a0
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Shading/Clear Coat/Shiny;6382f88be2e476c4eaedf94602a16b32
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Shading/Environmental Rim/Basic Rim;9ddde5bb2f543cb41bc77667dbd4ef0a
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Lighting/Full UTS2;b3ea4f0c69d93b14ca1f17342c9502fa
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Color & Normals/Alpha Options/Center Fade;c62e16dcbb7c663458f6e5a0b7c135e6
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SpecialFX/DepthFX/Fade Near Object;7f69070d31374934ebfbe640a341423e
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Color & Normals/Alpha Options/Fade Close;10fbdd7dc0c5ca740a4ce43ab8c14ebc
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Lighting/Maximum Add intensity of 1;ddba49dd4796c0846b8edb9114095558
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SpecialFX/Iridescence/Basic Replace;a2148f1e07bda204f95afdd9b7dc1363
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Rendering/Blending/Premultiplied;32df3e6e5a32ef24eaff3150c42d98e4
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Shading/Reflections & Specular/Dull Metal;b0b07d0f5c9e63d4189a75dbee169fe2
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Lighting/Maximum Add intensity Infinite;0851fe0f5c94ef3488bb45752e84ecc7
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Shading/Stylized Specular/Simple Two Layer;cb35437f4ab29234db690b5f1dd22fb4
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Rendering/Blending/Multiplicative;53779bff985e564418cefaec06626aac |