hellcat-nardo-felidal/Assets/_PoiyomiShaders/Scripts/ThryEditor/Editor/DataStructs.cs

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2023-09-10 04:16:23 +00:00
// Material/Shader Inspector for Unity 2017/2018
// Copyright (C) 2019 Thryrallo
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using UnityEditor;
using UnityEngine;
using UnityEngine.Rendering;
namespace Thry
{
#region Constants
public class PATH
{
public const string TEXTURES_DIR = "Assets/textures";
public const string RSP_NEEDED_PATH = "Assets/";
public const string DELETING_DIR = "Thry/trash";
public const string PERSISTENT_DATA = "Thry/persistent_data";
public const string GRADIENT_INFO_FILE = "Thry/gradients";
public const string LINKED_MATERIALS_FILE = "Thry/linked_materials.json";
}
public class URL
{
public const string MODULE_COLLECTION = "https://raw.githubusercontent.com/Thryrallo/ThryEditorStreamedResources/main/packages.json";
public const string SETTINGS_MESSAGE_URL = "https://raw.githubusercontent.com/Thryrallo/ThryEditorStreamedResources/main/Messages/settingsWindow.json";
public const string COUNT_PROJECT = "http://thryeditor.thryrallo.de/count_project.php";
public const string COUNT_USER = "http://thryeditor.thryrallo.de/count_user.php";
}
public class DEFINE_SYMBOLS
{
public const string IMAGING_EXISTS = "IMAGING_DLL_EXISTS";
}
public class RESOURCE_GUID
{
public const string RECT = "2329f8696fd09a743a5baf2a5f4986af";
public const string ICON_LINK = "e85fd0a0e4e4fea46bb3fdeab5c3fb07";
public const string ICON_THRY = "693aa4c2cdc578346a196469a06ddbba";
}
#endregion
public class DrawingData
{
public static TextureProperty CurrentTextureProperty;
public static Rect LastGuiObjectRect;
public static Rect LastGuiObjectHeaderRect;
public static Rect TooltipCheckRect;
public static bool LastPropertyUsedCustomDrawer;
public static bool LastPropertyDoesntAllowAnimation;
public static DrawerType LastPropertyDrawerType;
public static MaterialPropertyDrawer LastPropertyDrawer;
public static List<MaterialPropertyDrawer> LastPropertyDecorators = new List<MaterialPropertyDrawer>();
public static bool IsEnabled = true;
public static bool IsCollectingProperties = false;
public static ShaderPart LastInitiatedPart;
public static void ResetLastDrawerData()
{
LastPropertyUsedCustomDrawer = false;
LastPropertyDoesntAllowAnimation = false;
LastPropertyDrawer = null;
LastPropertyDrawerType = DrawerType.None;
LastPropertyDecorators.Clear();
}
public static void RegisterDecorator(MaterialPropertyDrawer drawer)
{
if(IsCollectingProperties)
{
LastPropertyDecorators.Add(drawer);
}
}
}
public enum DrawerType
{
None
}
public class GradientData
{
public Texture PreviewTexture;
public Gradient Gradient;
}
public enum TextureDisplayType
{
small, big, big_basic
}
//--------------Shader Data Structs--------------------
#region In Shader Data
public class PropertyOptions
{
public int offset = 0;
public string tooltip = "";
public DefineableAction altClick;
public DefineableAction onClick;
public DefineableCondition condition_show = new DefineableCondition();
public string condition_showS;
public DefineableCondition condition_enable = null;
public PropertyValueAction[] on_value_actions;
public string on_value;
public DefineableAction[] actions;
public ButtonData button_help;
public TextureData texture;
public string[] reference_properties;
public string reference_property;
public bool force_texture_options = false;
public bool is_visible_simple = false;
public string file_name;
public string remote_version_url;
public string generic_string;
public bool never_lock;
public bool draw_border;
public static PropertyOptions Deserialize(string s)
{
if(s == null) return new PropertyOptions();
s = s.Replace("''", "\"");
PropertyOptions options = Parser.Deserialize<PropertyOptions>(s);
if (options == null) return new PropertyOptions();
// The following could be removed since the parser can now handle it. leaving it in for now /shrug
if (options.condition_showS != null)
{
options.condition_show = DefineableCondition.Parse(options.condition_showS);
}
if (options.on_value != null)
{
options.on_value_actions = PropertyValueAction.ParseToArray(options.on_value);
}
return options;
}
}
public class ButtonData
{
public string text = "";
public TextureData texture = null;
public DefineableAction action = new DefineableAction();
public string hover = "";
public bool center_position = false;
public DefineableCondition condition_show = new DefineableCondition();
}
public class TextureData
{
public string name = null;
public string guid = null;
public int width = 128;
public int height = 128;
public char channel = 'r';
public int ansioLevel = 1;
public FilterMode filterMode = FilterMode.Bilinear;
public TextureWrapMode wrapMode = TextureWrapMode.Repeat;
public bool center_position = false;
bool _isLoading;
public void ApplyModes(Texture texture)
{
texture.filterMode = filterMode;
texture.wrapMode = wrapMode;
texture.anisoLevel = ansioLevel;
}
public void ApplyModes(string path)
{
TextureImporter importer = (TextureImporter)AssetImporter.GetAtPath(path);
importer.filterMode = filterMode;
importer.wrapMode = wrapMode;
importer.anisoLevel = ansioLevel;
importer.SaveAndReimport();
}
static Dictionary<string, Texture> s_loaded_textures = new Dictionary<string, Texture>();
public Texture loaded_texture
{
get
{
if(guid != null)
{
if(!s_loaded_textures.ContainsKey(guid) || s_loaded_textures[guid] == null)
{
string path = AssetDatabase.GUIDToAssetPath(guid);
if (path != null)
s_loaded_textures[guid] = AssetDatabase.LoadAssetAtPath<Texture>(path);
else
s_loaded_textures[guid] = Texture2D.whiteTexture;
}
return s_loaded_textures[guid];
}else if(name != null)
{
if(!s_loaded_textures.ContainsKey(name) || s_loaded_textures[name] == null)
{
// Retrieve downloaded image from sessionstate (base64 encoded)
if(SessionState.GetString(name, "") != "")
{
s_loaded_textures[name] = new Texture2D(1,1, TextureFormat.ARGB32, false);
ImageConversion.LoadImage((Texture2D)s_loaded_textures[name], Convert.FromBase64String(SessionState.GetString(name, "")), false);
return s_loaded_textures[name];
}
if(IsUrl())
{
if(!_isLoading)
{
s_loaded_textures[name] = Texture2D.whiteTexture;
WebHelper.DownloadBytesASync(name, (byte[] b) =>
{
_isLoading = false;
Texture2D tex = new Texture2D(1,1, TextureFormat.ARGB32, false);
ImageConversion.LoadImage(tex, b, false);
s_loaded_textures[name] = tex;
SessionState.SetString(name, Convert.ToBase64String(((Texture2D)s_loaded_textures[name]).EncodeToPNG()));
});
_isLoading = true;
}
}else
{
string path = FileHelper.FindFile(name, "texture");
if (path != null)
s_loaded_textures[name] = AssetDatabase.LoadAssetAtPath<Texture>(path);
else
s_loaded_textures[name] = Texture2D.whiteTexture;
}
}
return s_loaded_textures[name];
}
return Texture2D.whiteTexture;
}
}
private static TextureData ParseForThryParser(string s)
{
if(s.StartsWith("{") == false)
{
return new TextureData()
{
name = s
};
}
return Parser.Deserialize<TextureData>(s);
}
bool IsUrl()
{
return name.StartsWith("http") && (name.EndsWith(".jpg") || name.EndsWith(".png"));
}
}
public class PropertyValueAction
{
public string value;
public DefineableAction[] actions;
public bool Execute(MaterialProperty p, Material[] targets)
{
if(
(p.type == MaterialProperty.PropType.Float && p.floatValue.ToString() == value) ||
(p.type == MaterialProperty.PropType.Range && p.floatValue.ToString() == value) ||
(p.type == MaterialProperty.PropType.Color && p.colorValue.ToString() == value) ||
(p.type == MaterialProperty.PropType.Vector && p.vectorValue.ToString() == value) ||
(p.type == MaterialProperty.PropType.Texture && ((p.textureValue == null) == (value == "0"))) ||
(p.type == MaterialProperty.PropType.Texture && ((p.textureValue != null) == (value == "1"))) ||
(p.type == MaterialProperty.PropType.Texture && (p.textureValue != null && p.textureValue.name == value))
)
{;
foreach (DefineableAction a in actions)
a.Perform(targets);
return true;
}
return false;
}
private static PropertyValueAction ParseForThryParser(string s)
{
return Parse(s);
}
// value,property1=value1,property2=value2
public static PropertyValueAction Parse(string s)
{
s = s.Trim();
string[] valueAndActions = s.Split(new string[]{"=>"}, System.StringSplitOptions.RemoveEmptyEntries);
if (valueAndActions.Length > 1)
{
PropertyValueAction propaction = new PropertyValueAction();
propaction.value = valueAndActions[0];
List<DefineableAction> actions = new List<DefineableAction>();
string[] actionStrings = valueAndActions[1].Split(';');
for (int i = 0; i < actionStrings.Length; i++)
{
if(string.IsNullOrWhiteSpace(actionStrings[i]))
continue;
actions.Add(DefineableAction.Parse(actionStrings[i]));
}
propaction.actions = actions.ToArray();
return propaction;
}
return null;
}
private static PropertyValueAction[] ParseToArrayForThryParser(string s)
{
return ParseToArray(s);
}
public static PropertyValueAction[] ParseToArray(string s)
{
//s := 0=>p1=v1;p2=v2;1=>p1=v3...
List<PropertyValueAction> propactions = new List<PropertyValueAction>();
string[] valueAndActionMatches = Regex.Matches(s, @"[^;]+=>.+?(?=(;[^;]+=>)|$)", RegexOptions.Multiline).Cast<Match>().Select(m => m.Value).ToArray();
foreach (string p in valueAndActionMatches)
{
PropertyValueAction propertyValueAction = PropertyValueAction.Parse(p);
if (propertyValueAction != null)
propactions.Add(propertyValueAction);
}
return propactions.ToArray();
}
}
public class DefineableAction
{
public DefineableActionType type = DefineableActionType.NONE;
public string data = "";
public void Perform(Material[] targets)
{
switch (type)
{
case DefineableActionType.URL:
Application.OpenURL(data);
break;
case DefineableActionType.SET_PROPERTY:
string[] set = Regex.Split(data, @"=");
if (set.Length > 1)
MaterialHelper.SetMaterialValue(set[0].Trim(), set[1].Trim());
break;
case DefineableActionType.SET_TAG:
string[] keyValue = Regex.Split(data, @"=");
foreach (Material m in targets)
m.SetOverrideTag(keyValue[0].Trim(), keyValue[1].Trim());
break;
case DefineableActionType.SET_SHADER:
Shader shader = Shader.Find(data);
if (shader != null)
{
foreach (Material m in targets)
m.shader = shader;
}
break;
case DefineableActionType.OPEN_EDITOR:
System.Type t = Helper.FindTypeByFullName(data);
if (t != null)
{
try
{
EditorWindow window = EditorWindow.GetWindow(t);
window.titleContent = new GUIContent("TPS Setup Wizard");
window.Show();
}catch(System.Exception e)
{
Debug.LogError("[Thry] Couldn't open Editor Window of type" + data);
Debug.LogException(e);
}
}
break;
}
}
private static DefineableAction ParseForThryParser(string s)
{
return Parse(s);
}
public static DefineableAction Parse(string s)
{
s = s.Trim();
DefineableAction action = new DefineableAction();
if (s.StartsWith("http", StringComparison.Ordinal) || s.StartsWith("www", StringComparison.Ordinal))
{
action.type = DefineableActionType.URL;
action.data = s;
}
else if (s.StartsWith("tag::", StringComparison.Ordinal))
{
action.type = DefineableActionType.SET_TAG;
action.data = s.Replace("tag::", "");
}
else if (s.StartsWith("shader=", StringComparison.Ordinal))
{
action.type = DefineableActionType.SET_SHADER;
action.data = s.Replace("shader=", "");
}
else if (s.Contains("="))
{
action.type = DefineableActionType.SET_PROPERTY;
action.data = s;
}
else if (Regex.IsMatch(s, @"\w+(\.\w+)"))
{
action.type = DefineableActionType.OPEN_EDITOR;
action.data = s;
}
return action;
}
public static DefineableAction ParseDrawerParameter(string s)
{
s = s.Trim();
DefineableAction action = new DefineableAction();
if (s.StartsWith("youtube#", StringComparison.Ordinal))
{
action.type = DefineableActionType.URL;
action.data = "https://www.youtube.com/watch?v="+s.Substring(8);
}
return action;
}
public override string ToString()
{
return $"{{{type},{data}}}";
}
}
public enum DefineableActionType
{
NONE,
URL,
SET_PROPERTY,
SET_SHADER,
SET_TAG,
OPEN_EDITOR,
}
public class DefineableCondition
{
public DefineableConditionType type = DefineableConditionType.NONE;
public string data = "";
public DefineableCondition condition1;
public DefineableCondition condition2;
CompareType _compareType;
string _obj;
ShaderProperty _propertyObj;
Material _materialInsteadOfEditor;
string _value;
float _floatValue;
bool _hasConstantValue;
bool _constantValue;
bool _isInit = false;
public void Init()
{
if (_isInit) return;
_hasConstantValue = true;
if (type == DefineableConditionType.NONE) { _constantValue = true; }
else if (type == DefineableConditionType.TRUE) { _constantValue = true; }
else if (type == DefineableConditionType.FALSE) { _constantValue = false; }
else
{
var (compareType, compareString) = GetComparetor();
_compareType = compareType;
string[] parts = Regex.Split(data, compareString);
_obj = parts[0].Trim();
_value = parts[parts.Length - 1].Trim();
_floatValue = Parser.ParseFloat(_value);
if (ShaderEditor.Active != null && ShaderEditor.Active.PropertyDictionary.ContainsKey(_obj))
_propertyObj = ShaderEditor.Active.PropertyDictionary[_obj];
if (type == DefineableConditionType.EDITOR_VERSION) InitEditorVersion();
else if (type == DefineableConditionType.VRC_SDK_VERSION) InitVRCSDKVersion();
else _hasConstantValue = false;
}
_isInit = true;
}
void InitEditorVersion()
{
int c_ev = Helper.CompareVersions(Config.Singleton.verion, _value);
if (_compareType == CompareType.EQUAL) _constantValue = c_ev == 0;
if (_compareType == CompareType.NOT_EQUAL) _constantValue = c_ev != 0;
if (_compareType == CompareType.SMALLER) _constantValue = c_ev == 1;
if (_compareType == CompareType.BIGGER) _constantValue = c_ev == -1;
if (_compareType == CompareType.BIGGER_EQ) _constantValue = c_ev == -1 || c_ev == 0;
if (_compareType == CompareType.SMALLER_EQ) _constantValue = c_ev == 1 || c_ev == 0;
}
void InitVRCSDKVersion()
{
if (VRCInterface.Get().Sdk_information.type == VRCInterface.VRC_SDK_Type.NONE)
{
_constantValue = false;
return;
}
int c_vrc = Helper.CompareVersions(VRCInterface.Get().Sdk_information.installed_version, _value);
if (_compareType == CompareType.EQUAL) _constantValue = c_vrc == 0;
if (_compareType == CompareType.NOT_EQUAL) _constantValue = c_vrc != 0;
if (_compareType == CompareType.SMALLER) _constantValue = c_vrc == 1;
if (_compareType == CompareType.BIGGER) _constantValue = c_vrc == -1;
if (_compareType == CompareType.BIGGER_EQ) _constantValue = c_vrc == -1 || c_vrc == 0;
if (_compareType == CompareType.SMALLER_EQ) _constantValue = c_vrc == 1 || c_vrc == 0;
}
public bool Test()
{
Init();
if (_hasConstantValue) return _constantValue;
MaterialProperty materialProperty = null;
switch (type)
{
case DefineableConditionType.PROPERTY_BOOL:
materialProperty = GetMaterialProperty();
if (materialProperty == null) return false;
if (_compareType == CompareType.NONE) return materialProperty.floatValue == 1;
if (_compareType == CompareType.EQUAL) return materialProperty.floatValue == _floatValue;
if (_compareType == CompareType.NOT_EQUAL) return materialProperty.floatValue != _floatValue;
if (_compareType == CompareType.SMALLER) return materialProperty.floatValue < _floatValue;
if (_compareType == CompareType.BIGGER) return materialProperty.floatValue > _floatValue;
if (_compareType == CompareType.BIGGER_EQ) return materialProperty.floatValue >= _floatValue;
if (_compareType == CompareType.SMALLER_EQ) return materialProperty.floatValue <= _floatValue;
break;
case DefineableConditionType.TEXTURE_SET:
materialProperty = GetMaterialProperty();
if (materialProperty == null) return false;
return (materialProperty.textureValue == null) == (_compareType == CompareType.EQUAL);
case DefineableConditionType.DROPDOWN:
materialProperty = GetMaterialProperty();
if (materialProperty == null) return false;
if (_compareType == CompareType.NONE) return materialProperty.floatValue == 1;
if (_compareType == CompareType.EQUAL) return "" + materialProperty.floatValue == _value;
if (_compareType == CompareType.NOT_EQUAL) return "" + materialProperty.floatValue != _value;
break;
case DefineableConditionType.PROPERTY_IS_ANIMATED:
return ShaderOptimizer.IsAnimated(_materialInsteadOfEditor, _obj);
case DefineableConditionType.PROPERTY_IS_NOT_ANIMATED:
return !ShaderOptimizer.IsAnimated(_materialInsteadOfEditor, _obj);
case DefineableConditionType.AND:
if(condition1!=null&&condition2!=null) return condition1.Test() && condition2.Test();
break;
case DefineableConditionType.OR:
if(condition1 != null && condition2 != null) return condition1.Test() || condition2.Test();
break;
case DefineableConditionType.NOT:
if(condition1 != null) return !condition1.Test();
break;
}
return true;
}
private MaterialProperty GetMaterialProperty()
{
if(_materialInsteadOfEditor) return MaterialEditor.GetMaterialProperty(new Material[]{_materialInsteadOfEditor}, _obj);
if(_propertyObj != null) return _propertyObj.MaterialProperty;
return null;
}
private (CompareType,string) GetComparetor()
{
if (data.Contains("=="))
return (CompareType.EQUAL,"==");
if (data.Contains("!="))
return (CompareType.NOT_EQUAL,"!=");
if (data.Contains(">="))
return (CompareType.BIGGER_EQ,">=");
if (data.Contains("<="))
return (CompareType.SMALLER_EQ,"<=");
if (data.Contains(">"))
return (CompareType.BIGGER,">");
if (data.Contains("<"))
return (CompareType.SMALLER,"<");
return (CompareType.NONE,"##");
}
public override string ToString()
{
switch (type)
{
case DefineableConditionType.PROPERTY_BOOL:
return data;
case DefineableConditionType.EDITOR_VERSION:
return "EDITOR_VERSION" + data;
case DefineableConditionType.VRC_SDK_VERSION:
return "VRC_SDK_VERSION" + data;
case DefineableConditionType.TEXTURE_SET:
return "TEXTURE_SET" + data;
case DefineableConditionType.DROPDOWN:
return "DROPDOWN" + data;
case DefineableConditionType.PROPERTY_IS_ANIMATED:
return $"isAnimated({data})";
case DefineableConditionType.PROPERTY_IS_NOT_ANIMATED:
return $"isNotAnimated({data})";
case DefineableConditionType.AND:
if (condition1 != null && condition2 != null) return "("+condition1.ToString() + "&&" + condition2.ToString()+")";
break;
case DefineableConditionType.OR:
if (condition1 != null && condition2 != null) return "("+condition1.ToString()+"||"+condition2.ToString()+")";
break;
case DefineableConditionType.NOT:
if (condition1 != null) return "!"+condition1.ToString();
break;
}
return "";
}
private static DefineableCondition ParseForThryParser(string s)
{
return Parse(s);
}
private static readonly char[] ComparissionLiteralsToCheckFor = "*><=".ToCharArray();
public static DefineableCondition Parse(string s, Material useThisMaterialInsteadOfOpenEditor = null, int start = 0, int end = -1)
{
if(end == -1) end = s.Length;
DefineableCondition con;
// Debug.Log("Parsing: " + s.Substring(start, end - start));
int depth = 0;
int bracketStart = -1;
int bracketEnd = -1;
for(int i = start; i < end; i++)
{
char c = s[i];
if(c == '(')
{
depth += 1;
if(depth == 1)
{
bracketStart = i;
}
}else if(c == ')')
{
if(depth == 1)
{
bracketEnd = i;
}
depth -= 1;
}else if(depth == 0)
{
if(c == '&')
{
con = new DefineableCondition();
con._materialInsteadOfEditor = useThisMaterialInsteadOfOpenEditor;
con.type = DefineableConditionType.AND;
con.condition1 = Parse(s, useThisMaterialInsteadOfOpenEditor, start, i);
con.condition2 = Parse(s, useThisMaterialInsteadOfOpenEditor, i + (s[i+1] == '&' ? 2 : 1), end);
return con;
}else if(c == '|')
{
con = new DefineableCondition();
con._materialInsteadOfEditor = useThisMaterialInsteadOfOpenEditor;
con.type = DefineableConditionType.OR;
con.condition1 = Parse(s, useThisMaterialInsteadOfOpenEditor, start, i);
con.condition2 = Parse(s, useThisMaterialInsteadOfOpenEditor, i + (s[i + 1] == '|' ? 2 : 1), end);
return con;
}
}
}
bool isInverted = IsInverted(s, ref start);
// if no AND or OR was found, check for brackets
if(bracketStart != -1 && bracketEnd != -1)
{
con = Parse(s, useThisMaterialInsteadOfOpenEditor, bracketStart + 1, bracketEnd);
}else
{
con = ParseSingle(s.Substring(start, end - start), useThisMaterialInsteadOfOpenEditor);
}
if(isInverted)
{
DefineableCondition inverted = new DefineableCondition();
inverted._materialInsteadOfEditor = useThisMaterialInsteadOfOpenEditor;
inverted.type = DefineableConditionType.NOT;
inverted.condition1 = con;
return inverted;
}
return con;
}
static bool IsInverted(string s, ref int start)
{
for(int i = start; i < s.Length; i++)
{
if(s[i] == '!')
{
start += 1;
return true;
}
if(s[i] != ' ')
return false;
}
return false;
}
static DefineableCondition ParseSingle(string s, Material useThisMaterialInsteadOfOpenEditor = null)
{
// Debug.Log("Parsing single: " + s);
DefineableCondition con = new DefineableCondition();
con._materialInsteadOfEditor = useThisMaterialInsteadOfOpenEditor;
if(s.IndexOfAny(ComparissionLiteralsToCheckFor) != -1)
{
//is a comparission
con.data = s;
con.type = DefineableConditionType.PROPERTY_BOOL;
if (s.StartsWith("VRCSDK", StringComparison.Ordinal))
{
con.type = DefineableConditionType.VRC_SDK_VERSION;
con.data = s.Replace("VRCSDK", "");
}else if (s.StartsWith("ThryEditor", StringComparison.Ordinal))
{
con.type = DefineableConditionType.EDITOR_VERSION;
con.data = s.Replace("ThryEditor", "");
}else if(IsTextureNullComparission(s, useThisMaterialInsteadOfOpenEditor))
{
con.type = DefineableConditionType.TEXTURE_SET;
con.data = s.Replace("TEXTURE_SET", "");
}
return con;
}
if(s.StartsWith("isNotAnimated(", StringComparison.Ordinal))
{
con.type = DefineableConditionType.PROPERTY_IS_NOT_ANIMATED;
con.data = s.Replace("isNotAnimated(", "").TrimEnd(')');
return con;
}
if(s.StartsWith("isAnimated(", StringComparison.Ordinal))
{
con.type = DefineableConditionType.PROPERTY_IS_ANIMATED;
con.data = s.Replace("isAnimated(", "").TrimEnd(')');
return con;
}
return con;
}
static bool IsTextureNullComparission(string data, Material useThisMaterialInsteadOfOpenEditor = null)
{
// Check if property is a texture property && is checking for null
Material m = GetReferencedMaterial(useThisMaterialInsteadOfOpenEditor);
if( m == null) return false;
if(data.Length < 7) return false;
if(data.EndsWith("null") == false) return false;
string propertyName = data.Substring(0, data.Length - 6);
if(m.HasProperty(propertyName) == false) return false;
MaterialProperty p = MaterialEditor.GetMaterialProperty(new Material[]{m}, propertyName);
return p.type == MaterialProperty.PropType.Texture;
}
static Material GetReferencedMaterial(Material useThisMaterialInsteadOfOpenEditor = null)
{
if( useThisMaterialInsteadOfOpenEditor != null ) return useThisMaterialInsteadOfOpenEditor;
if( ShaderEditor.Active != null ) return ShaderEditor.Active.Materials[0];
return null;
}
}
enum CompareType { NONE,BIGGER,SMALLER,EQUAL,NOT_EQUAL,BIGGER_EQ,SMALLER_EQ }
public enum DefineableConditionType
{
NONE,
TRUE,
FALSE,
PROPERTY_BOOL,
PROPERTY_IS_ANIMATED,
PROPERTY_IS_NOT_ANIMATED,
EDITOR_VERSION,
VRC_SDK_VERSION,
TEXTURE_SET,
DROPDOWN,
AND,
OR,
NOT
}
#endregion
}