hellcat-nardo-felidal/Assets/Dragon/Materials/OptimizedShaders/Blush/CGI_PoiPassOutline.cginc

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2023-09-10 04:16:23 +00:00
#ifndef POI_PASS_OUTLINE
#define POI_PASS_OUTLINE
#include "UnityCG.cginc"
#include "Lighting.cginc"
#include "UnityPBSLighting.cginc"
#include "AutoLight.cginc"
#include "/CGI_PoiMacros.cginc"
#include "/CGI_PoiDefines.cginc"
#include "/CGI_FunctionsArtistic.cginc"
#include "/CGI_Poicludes.cginc"
#include "/CGI_PoiHelpers.cginc"
#include "/CGI_PoiBlending.cginc"
#include "/CGI_PoiPenetration.cginc"
#include "/CGI_PoiVertexManipulations.cginc"
#include "/CGI_PoiOutlineVert.cginc"
#ifdef TESSELATION
#include "/CGI_PoiTessellation.cginc"
#endif
#include "/CGI_PoiLighting.cginc"
#include "/CGI_PoiMainTex.cginc"
#include "/CGI_PoiData.cginc"
#include "/CGI_PoiDithering.cginc"
#include "/CGI_PoiOutlineFrag.cginc"
#endif