11 lines
958 B
Plaintext
11 lines
958 B
Plaintext
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To attach the clothing, move the contents of your prefab (SkirtTopUndies) to your avatar object (the one with the VRC descriptor stuff on it).
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Then drag the bones one by one from the prefab armature to the corresponding ones on your avatar.
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For example, drop "Hips_S" on "Hips", "Left leg_S" on "Left leg" and so on. There are a lot of bones, so take your time and make sure you get all of them.
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To get the skirt flowing, you'll have to copy the Dynamic Bone components from the prefab armature to your avatar's armature.
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The root bones for these components should be "Left leg_S", "Right leg_S" and "Hips_S". Those are the bones with skirt bone children.
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Copying and enabling these components should be the last step you take after reparenting all the bones.
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Thank you for buying my asset! You are allowed to make public avatars with it and I look forward to see all the awesome content you'll make with it.
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/Polycrow
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